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Palit GeForce GTS 250 Video Card Review
Author: William West
Published: Tuesday, March 03, 2009
Benchmarking Info
The system as it was tested
Asus P6T Deluxe X58 Chipset
Intel i7 920 @ 3.8Ghz
Swiftech Watercooling system
3 x 2GB of Patriot Viper DDR3 1600 RAM
Seagate 7200.11 1TB SATA 7200RPM HD
Creative X-Fi PCI-Ex Soundcard
BFG Tech 800 Watt PSU
Asus 20X DVD Burner
Windows Vista Ultimate 32-Bit Edition
Intel i7 920 @ 3.8Ghz
Swiftech Watercooling system
3 x 2GB of Patriot Viper DDR3 1600 RAM
Seagate 7200.11 1TB SATA 7200RPM HD
Creative X-Fi PCI-Ex Soundcard
BFG Tech 800 Watt PSU
Asus 20X DVD Burner
Windows Vista Ultimate 32-Bit Edition
Other Graphic Cards Tested
GeForce GTX260(216SP) 768MB RAM(ForceWare 182.06)
GeForce 9800GTX 512MB RAM(ForceWare 182.06)
Radeon HD 4850 512MB RAM (Catalyst 9.2)
GeForce 9800GTX 512MB RAM(ForceWare 182.06)
Radeon HD 4850 512MB RAM (Catalyst 9.2)
All Anti-aliasing and Anisotropic Filtering was controlled through each game setting. These settings are all noted on each of the benchmarking pages.
Framerates were captured using a little software program called FRAPS. This program is very easy to use and appears to be very accurate. Gameplay was recorded from the start of the level and persisted for 120 seconds. Each resolution was tested twice with the results being weighted between the scores, most passes only varied by 2-5fps. Due to the nature of this testing the framerates recorded reflect real gameplay in a variety of situations with a genuine attempt to reproduce the passes as much as possible.
Benchmarks are next.
Benchmarks are next.