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Sapphire Radeon HD5870 Video Card Review
Author: Will West
Published: Tuesday, February 16, 2010
Introduction
The time has come for PC gaming to make a solid stand, and march back into the limelight it has lost for so long. Windows 7 has arrived with a huge approval rating from just about everyone including the PC gaming crowd. The introduction of Windows 7 also brings with it the new DirectX 11 that has enough new features to make the GPU seem needed again. Things like Tessellation and Shader 5.0 increase the visual quality of games while programmability for physics adds to the realism. The dawn of the new PC gaming age is here.
With every gaming age, we have a performance king that embodies everything gamers are looking for, and the current GPU king is none other than the Radeon 5870. For this review we're going to take this beast out and explore some of its abilities using our standard review suite. The review suite includes high resolution gaming with some of the latest and most popular games on the market today. DirectX 11 is still very new, and gaming support is limited, but we did manage to throw in a popular DX11 game for your reading pleasure.
It is time to whip out the hit list and see what kind of damage we can do using the mighty Sapphire Radeon HD5870
With every gaming age, we have a performance king that embodies everything gamers are looking for, and the current GPU king is none other than the Radeon 5870. For this review we're going to take this beast out and explore some of its abilities using our standard review suite. The review suite includes high resolution gaming with some of the latest and most popular games on the market today. DirectX 11 is still very new, and gaming support is limited, but we did manage to throw in a popular DX11 game for your reading pleasure.
It is time to whip out the hit list and see what kind of damage we can do using the mighty Sapphire Radeon HD5870
Card Features and Specifications
Fabrication Process: 40nm
Core Clock: 850MHz
Shader Clock: 850MHz
Stream Processors: 1600 units
ROP Units: 32
Texture Filtering Units: 80
Memory Interface: 256-bit
Memory Amount/Type: 1GB/GDDR5 Memory
Memory Clock: 1200MHz (4800MHz effective)
Memory Bandwidth: 153.6 GB/s
DirectX Compliance: 11
Connection: 16x PCI Express 2.1
Form Factor: Dual Slot
Multi-GPU Support: CrossFire X
Core Clock: 850MHz
Shader Clock: 850MHz
Stream Processors: 1600 units
ROP Units: 32
Texture Filtering Units: 80
Memory Interface: 256-bit
Memory Amount/Type: 1GB/GDDR5 Memory
Memory Clock: 1200MHz (4800MHz effective)
Memory Bandwidth: 153.6 GB/s
DirectX Compliance: 11
Connection: 16x PCI Express 2.1
Form Factor: Dual Slot
Multi-GPU Support: CrossFire X